Abstract: Swarm’s greatest strength is its tongue-in-cheek approach to death. It can be very satisfying to kill off a chunk of the swarm at once, and the death medals are a great way to encourage replays. The score requirements, however, are not, and ma..
Abstract: Published April 27th 2011. Written by Thomas McDermott. Swarm positions you as the minder of fifty easily replaceable blue-ish things called Swarmites – whose lives you can callously end in multiple adorably sadistic ways. It’s not a game that treats d...
Abstract: Swarm, 50 little Swarmites that do your biding, even if that means jump into a laser fence, get blown to pieces or fried in a fire. Yes folks, you have to kill your little dudes in this puzzle platform title from Hothead and UTV. The story goes that th...
Abstract: Lemmingeeffekten: horder af knapt så intelligente væsner ræser i samlet flok af sted uden omtanke eller frygt for livet. Erstat lemminger med blå skabninger kaldet Swarmiter, og du har spillet Swarm. Modsat det klassiske puzzlespil Lemmings kræver Swar...
Abstract: Toen ik voor het eerst gameplaybeelden van Swarm zag, was ik ontzettend enthousiast. Kleine schattige domme blauwe wezentjes, die je op een hilarische manier kan laten sterven. Een concept dat geweldig in mijn oren klonk. Toen ik de reviewcode in mijn ...
Abstract: I have a love/hate thing going on when it comes to games that rely almost entirely on collection or high scoring as their main gameplay hook. I have a hard time mustering up the motivation to play something that has no definitive beginning, middle, and...
intuitive Steuerung, zu Beginn flache Lernkurve, abwechslungsreiche Level, optimales Spiel für HighscoreJäger
hohe Frustgefahr ab dem vierten Level, Kameraperspektive nicht immer optimal, stures Auswendiglernen oft der Weg zum Erfolg
Knuffige Protagonisten und ein innovatives Spielprinzip machen Swarm zu einem der heraus stechenden Vertreter des aktuell stark expandierenden Genres der Download-Spiele. So viel Spaß daran, unsere uns eigentlich für eine sichere Führung ans Levelen...
Abstract: Ibland tar det bara några sekunder innan man vet att man kommer att gilla ett spel. I Swarms fall så krävdes det ungefär fem. Redan i huvudmenyn märkte jag att ett av alternativen var att helt omotiverat trycka på Y-knappen. Bredvid det valet stod ett ...