Abstract: C'est avec énormément de retard que j'ai enfin fait I Am Setsuna, un RPG Japonais sur Nintendo Switch développé par Tokyo RPG Factory et édité par Square Enix. Après un passage sur PlayStation Vita en début d'année 2016, c'est en mars 2017 que le jeu arri...
I am Setsuna doesn't re-invent the JRPG genre, but it doesn't need to. Sometimes it is enough to do something exceptionally well. It hits with a captivating story and deeply engrossing gameplay, which is enough to satisfy any JRPG aficionado.I am Setsuna...
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Published: 2016-08-21, Author: Ben , review by: dailystar.co.uk
Abstract: DSRPG's have expanded a lot over the years, moving on from brightly coloured, yet basic 2D worlds filled with sprites that'd make old Duke Nuke'm proud Into vast and almost un-ending 3D worlds with budgets and design styles to match that of hollywood bloc...
Published: 2016-08-08, Author: Martin , review by: psbloggen.se
Abstract: När Square Enix tillsammans med den nya spelstudion Tokyo RPG Factory utlovar ett helt nytt rollspel som är inspirerat av, och utstrålar, traditionellt tänkande för genren, bultar säkert många hjärtan runt om i världen extra hårt. I Am Setsuna är spelet s...
I am Setsuna may not blow you away - it's simple and understated, but there's a lot of charm in that. This quiet JRPG is a solicitous throwback that makes its case through thoughtful moments instead of flashy cutscenes...
though, these complaints are relatively minor. I certainly enjoyed the core experience of playing I Am Setsuna, and think that the developers at Tokyo RPG Factory did a pretty solid job of emulating the classic Square RPG archetype. It's not perfect, but...
A lack of balance robs the combat of much of its fun and renders many of the more interesting gameplay systems moot, but it didn't dampen the emotional impact of I Am Setsuna's heartfelt message for me. Few story-driven RPGs are so thematically focused or...