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Reviews of Supreme Commander 2

Testseek.com have collected 45 expert reviews of the Supreme Commander 2 and the average rating is 75%. Scroll down and see all reviews for Supreme Commander 2.
Award: Recommended March 2010
March 2010
 
(75%)
45 Reviews
Users
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0 Reviews
75 0 100 45

 

Reviews

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  Published: 2010-10-19, Author: Chris , review by: techworld.com

  • Gas Powered Games didn’t exactly throw the baby out with the bathwater, but that baby definitely lost some limbs. I actually like the new research system as it gives players the freedom to adjust their focuses at their discretion, but right now the sy...

 
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  Published: 2010-06-18, review by: t3.dk

  • Nem at gå til og god underholdning i multiplayer
  • Lidt for simpel til hardcore Supreme Commander-fans
  • Udmærket RTS, der dog skyder lidt med spredhagl ...

 
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(60%)
 
  Published: 2010-06-06, review by: pcmag-mideast.com

  • Superb gameplay.
  • Updates are too big and you can’t play unless you update.

 
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(70%)
 
  Published: 2010-05-17, review by: pctidningen.se

  • Abstract:  Här finns det inga stridsflygplan eller andra mer normala stridsenheter. I stället handlar det om stridsrobotar och mekaniska konstruktioner som är inspirerade av djurvärlden. En annorlunda och kul detalj är att missiler inte skadar några enheter om de...

 
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(70%)
 
  Published: 2010-05-11, review by: atomicmpc.com.au

  • A fun enough experience that proves change can be a good thing....

 
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(79%)
 
  Published: 2010-05-03, review by: magnus.de

  • "Supreme Commander 2" hat nicht die Spieltiefe des ersten Teils, präsentiert sich jedoch auch für den Normalspieler zugänglicher. Wem das Wirtschaftssystem des Vorgängers zu viel des Guten war und wer klassische Echtzeitstrategiekost bevorzugt, der kö...

 
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(80%)
 
  Published: 2010-04-12, review by: HEXUS.net

  • Abstract:  Three years ago, Supreme Commander gave the RTS world a shot in the arm with its immensely detailed economic system, interoperable full-3D and tactical viewpoints and hard-to-obtain but game-changing “experimental” super-units. Swathes of generic stra...

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(75%)
 
  Published: 2010-04-10, review by: zeitgeistgamereview.com

  • So, the first few hours of the game are extremely boring, as to me, everything kind of seemed like it was on autopilot. Once your research tree allows you access to the experimentals, things start to get a lot more interesting and a hell of a lot more ...

 
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  Published: 2010-04-10, review by: newgamenetwork.com

  • Abstract:  Supreme Commander 2 has been greatly reduced in size from its predecessor. The scale of the original is just no longer present even though structurally it does behave much the same way as the original. The presence of more experimental units and resear...

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(72%)
 
  Published: 2010-04-06, review by: itreviews.com

  • Abstract:  A sequel that gets by, but rarely excels. It looks strong, plays well, but takes a step backwards for most steps that it advances. The RTS genre really needs some fresh thinking, and for all its qualities, Supreme Commander 2 doesn't provide that. Squ...

 
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