Abstract: I remember seeing the trailer for GTFO at The Game Awards back in 2017. This was a new game from the people who helped design Payday and Payday 2, two cooperative games I rather enjoyed my time with. This time, a new team, 10 Chambers, was formed with so...
Abstract: Your objectives differ with each level, but most of the time your team will be asked to dredge up some sort of deserted mcguffin from the bedrock and return to safety with everyone in one piece. But unlike its clear inspiration – Left 4 Dead, Payday, and...
GTFO is an uncompromising take on the Left 4 Dead co-op shooter formula. This is a game best played with three friends who you know for a fact are capable of coordinating together to defeat a horde of horrific, fleshy monstrosities while navigating throug...
Great atmosphere, Intricate map design, Nice balance between stealth and fullon action, Good variety of weapons and tools
The high challenge level will put many off, Limited progression mechanics, Without some competent teammates, the game doesn't feel enjoyable at all
GTFO is a first-person cooperative game like few others, featuring a great atmosphere and a well-crafted yet challenging experience that is a little difficult to get into, and even harder to master, inevitably limiting its appeal. With scarce progression...
Sound design + lumières = ambiance de fifou, Mécaniques originales tournant autour de la coop, Expérience constamment renouvelée par la surprise et le level design, Rythme en dent de scie qui sert parfaitement la tension, Culture du secret qui fonctionne,
Phases de shoot perfectibles, mais cela implique que du contenu sera perdu à jamais, Mécaniques parfois trop cryptiques, Un bot, c'est jouable. Deux bots, ça l'est déjà beaucoup moins, Recommandé pour les joueurs qui ont l'habitude de jouer ensemble, Tr
Sound design + lumières = ambiance de fifou, Mécaniques originales tournant autour de la coop, Expérience constamment renouvelée par la surprise et le level design, Rythme en dent de scie qui sert parfaitement la tension, Culture du secret qui fonctionne,
Phases de shoot perfectibles, mais cela implique que du contenu sera perdu à jamais, Mécaniques parfois trop cryptiques, Un bot, c'est jouable. Deux bots, ça l'est déjà beaucoup moins, Recommandé pour les joueurs qui ont l'habitude de jouer ensemble, Tr
Published: 2021-12-13, Author: Patrick , review by: gameswelt.de
zum Schneiden dichte Atmosphäre, geniales Koop-Konzept, viel taktische und spielerische Tiefe, garantierter Adrenalinrush, bockschwer, aber jederzeit fair, regelmäßig spannende Neuerungen, technisch ausgefeilt, motivierende Belohungsspirale, originelle Wa
selbst mit Bots nicht alleine spielbar, erfordert hohe Frusttoleranz
Einer der besten Koop-Shooter verlässt die Kinderstube Das war mal ein Dienstag, ich sag's euch. Selten erlebt man eine solche Erfolgsgeschichte hautnah und kann sich an so sauberer, zielstrebiger und hervorragender Entwicklerarbeit erfreuen. GTFO bleibt...
Abstract: Gerade erst verkündete Entwickler 10 Chambers das Ende der Early-Access-Phase seines hardcorigen Koop-Actionspiels bei den Game Awards. Wir konnten die ab sofort verfügbare Version 1.0 von " GTFO " bereits vor einiger Zeit in Kopenhagen spielen und verrat...
I recommend this game to anyone in for a challenge, who likes to play slow and methodically and who does not give up even after dozens of failed missions in a row. As long as you take something out of every mission for next time and you and your teammates...