Every modification to the gameplay and structure of Dragon Age II is a clear improvement over the previous game. The combat is more responsive and bloody, you don’t need to fight the inventory system anymore, and conversations are more engaging thanks ...
Abstract: The original Dragon Age released in a gaming market that, in hindsight, was incredibly apt for its arrival. There hadn't been any epic console games released in years. The other games of its ilk were lackluster at best, and their titles were synonymous...
Combat is fast and fun yet retains much of its strategic appeal; Kirkwall serves as grand adventure hub in the spirit of Baldur's Gate II's Athkatla; BioWare creates another memorable character in Varric.
Game lacks "epic feel" of Origins; framed narrative feels a bit gimmicky; PC players lose large battlefield view of combat; final battle falls flat.
I thoroughly enjoyed Dragon Age II and the new streamlined interface definitely makes playing the game a much more enjoyable experience. It may be set in another dusty old sword and sorcery universe but the game mechanics, characters and story a create...
Abstract: Dragon Age II er resultatet av et kompromiss mellom konsoll og PC som plattform. Det er resultatet av at Bioware i stedet for å differensiere sine to store levende rollespillfranchiser, fører Dragon Age II nærmere måten Mass Effect 2 utspiller seg på....